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star citizen transfer cargo between ships

As cargo is physicalized in Star Citizen, it needs to be stowed in and out of the vehicles carrying it. Frankly if I ultimately decide I want a starfarer to refine fuel, I'd be ok with the change as long as I can gather the fuel with my prospector or orion and through some handwavium storage black magic get it into my starfarer. Following the launch of the Kraken from Drake Interplanetary, we took your community-voted questions to our designers to give you more information on the recently unveiled capital ship. Press question mark to learn the rest of the keyboard shortcuts. No more concepts for me until I can fly the ships I bought 7 years ago or more gameplay loops are fleshed out. ** Use in-universe knowledge, rules, and common sense to answer the questions. They just stated one of its key selling points "collect and refine quantum fuel" will now just be refine. Flying escort for that kind of operation sounds super fun. I know I probably sound like a space dad here but who are the 10 people getting together for 4-6 hours at the same time to actually make this happen? It covers all content relating to Star Citizen including the everything featured in the game, the lore, and One would think that turning them 'off' would do that, but no.. Because f*ck logic. This guide will help players to learn the basics and begin making a good profit to buy new ships and items in game. Other content is available under. In Star Citizen, cargo can be widely divided into Items and Commodities. The Federation is the haulage company. In terms of measurements, 1 SCU amounts to 1.95 m3 (1.25 1.25 1.25 m) which corresponds to 1m3 of goods storage with 0.125 m protection on each side and a cover. WebStar Citizen Wiki is an unofficial wiki dedicated to Star Citizen and Squadron 42. Yeh mix of both. You can go automatic but would take longer i.e can only do so many at a time. Manual interaction would just be like an extra set o You could also leave cargo in an area potentially and collect it later. Guess I'll wait and see. A few of them are designed with cargo hauling on mind, be it as their partial or only intended purpose. Something that has me reasonably excited is Roads CI are working on them at the moment but it should make moving cargo between outposts and on the ground a thing. Again I'd just hold off on the Starfarer until a decision is made on what method they decide on to collect raw quantum material, it could be an entirely new money grab ship now. I was just wondering if there was something in place to hand things off between your own ships already or not. Connectors have the option to "Collect All". This ship is made to be operated by multiple crew members. Of course, the police wouldnt be doing their job properly if they just believed what every trucker told them, so they will be scanning ships on occasion to confirm what the transporter is ferrying, whether it is on the grid or not. Or does the Mole-owner have to manage the mined stuff? WebCurrently, there is no way to transfer cargo between ships. The Kraken can therefore quantum travel with a full complement of ships, although as mentioned earlier, being on deck is a risky proposition. This will provide a safe and secure landing at the expense of time, similar to our current automated landings at stations and rest stops. Personally I would hold off on buying a Starfarer currently. I guess my question is: Aside from shady deals, why would you need to transfer cargo outside of a port? Ok, the larger Hulls will need to be loaded A container is any receptacle or enclosure for holding a product used in storage, packaging, and transportation, including shipping. Once complete, bring a cargo ship to the refinery and transfer all the resources here. Like the Idris or other ships where you can land whilst they are in motion, well provide automated landing solutions for those who do not wish to attempt a manual landing. Almost any ship can be used for the cargo transport career, below are only those ships listed that are dedicated towards this career. Goods that will be secured in place on the cargo grid will also be considered declared on the ships cargo manifest. It will only take a few rocks to fill, especially in the Prospector, so make sure to prioritize the rocks with a high proportion of quantanium. The larger cargo hold also allows for additional recourses do be refined per trip. Create an account to follow your favorite communities and start taking part in conversations. WebJettison Cargo (Abandon) is available only when you are the owner of the cargo. Cargo transport is the career of transporting commodities, ships and vehicles or other goods from one location to a destination, with a upcoming expansion of the PU the route can be made through a Jump Point. Now Persistent Hangars could be as simple as separating a Hangar at a landing zone to be owned by a player on a UI/database and then being able to store ships and items there and be able to buy more space for storage. This will make cargo much more physical and interactable. Special thanks to John Crewe and Todd Papy for answering these questions. Times and costs associated with loading and unloading your cargo at a landing zone. @VoA you really need to add the 3rd option "Mix of both". Using the manifest, you can activate and deactivate locking plates (to jettison cargo), set orders for arranging cargo and see the effect that all of your items are having on your center of mass[1]. But pirates may scan you to see if you are worth attacking too. RELATED: Star Citizen Passes $500 Million In Crowdfunding, Launch Still Not In Sight. Here's a list of locations that can facilitate the refinement process: Once the player is at a location with a refinery and the ship is stored, the timer will end. Alpha 3.18 brings some of it and is a major milestone in Star Citizen Development BUT there is a lot more that needs to be done beyond that. Drake always look to maximize the use of their spaceships, and whilst these rear cargo holds are ostensibly for cargo, there is a significant amount of real estate that could be re-purposed in the future for alternative uses. The Star Citizen Wiki is a part of the Star Citizen Tools project. Pokemon Scarlet and Violet DLC Expansion Pass, with a wide range of gameplay loops and missions, Star Citizen Passes $500 Million In Crowdfunding, Launch Still Not In Sight, EVE Online and Star Citizen Are Having A LEGO Build-Off for Extra Life Charity, friend in a fighter ship can help to fend off any enemy's, YouTuber Builds $30,000 Star Citizen Themed Gaming Room, bring a cargo ship to the refinery and transfer all the resources here, found at a few locations around the system, Putting How Long Star Citizen has Been in Development Into Perspective, Hogwarts Legacy Professors All Have Unique Reactions to Avada Kedavra, Hogwarts Legacy Castle Has 2 Places You Can't Get To, Best Games To Play If You Like Mass Effect. Welcome to the wiki! Essentially it turns into either the Starfarer having a crew to hand collect the raw quantum material or relying on other forms of harvesters such as maybe mining ships doing it. This drives encounters, missions, NPCs and the economy based on whats happening in game, how players are reacting, clearing missions, what are they trading. Freight therefore has a universal size, regardless of The only way to profit share is for the owner to pay out the other players. This will allow a player to be able to make a conscious effort not to declare an item as well, by deliberately leaving it off the grid. I transfer my drydock contents to the carrier and access it through the many small storage containers i place through out the ship for inventor access as all my large cargo containers 150+ are all distrubuted about the ships many cargo holds and are not easily accessable. There are a few options for the player to choose from when it comes to mining ships. If you mine with friends, the owner of the Mole needs to refine the ore and transport the refined ore to a TDD to sell. These cargo opportunities will most likely be based on your reputation with appropriate factions and mission givers. Quantum drives in our universe create a little bubble around the ship to move it and protects outward to cover those in very close proximity to the hull. The Kraken shows some concept of it landed in a desert, as well as parked at Lorville . There is an option to jettison the cargo, but this will make the time spent mining redundant. Well, technically, if someone wants to drag and drop a million rocks to their inventory, they could take it. Personally, I just like seeing how the evolution of features makes each feature more dependent and interconnected with other features. Tho I would expect anything too in depth for 3.18 if they do include it in that update or whenever they first include it. I like the manual way going about this, maybe the drones could help out during transfer with one/two people controlling them with mobi glass EVA, o And you can expect that items will be able to be more readily stored in containers, grabbed out and sold easily in the future too. There are onboard accommodation rooms to cover 1-2 players per landing pad. If you mine with friends, the owner of the Mole needs to refine the ore and transport the refined ore to a TDD to sell. Containers are placed in a locking grid of sorts, which marks out (floor to ceiling) where cargo can be stored onboard a ship. Okay, then. Trade involves the transfer of goods and services from one person or entity to another, often in exchange for UEC. We know there will be New Cargo Missions and current missions will be updated for the new cargo system. This movement is Some vehicles are limited in the size of the containers they can carry, from a max size of 1/8-SCU containers for the STV[2] to a minimum size of 32-SCU containers for the RAFT, Hull C, Hull D and Hull E[3]. Other content is available under. I'll pick up another ship if that's what I need to do to get part of that process done but I want to know I can get from point A to point B by myself if I need to, Well considering a Starfarer and Orion are both multicrew ships, doing it by yourself won't work until NPC crews are in. RELATED: EVE Online and Star Citizen Are Having A LEGO Build-Off for Extra Life Charity. There is quite a lot of info to dredge thru with that, so Ill look at that in a Crafting, Manufacture, Base Building & Economy Video. Yes, youll be able to Quantum with ships parked on the deck. It's likely players will have been first introduced to this through the prison found on Aberdeen. FlowOut is set to 1. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. We know with Alpha 3.18 we are getting some Commodity Updates with improved. This means you either purchased the cargo yourself or you scooped the cargo after the previous owner jettisoned it using the "Abandon" command. The Starfarer will be able to transport and deliver / refuel in flight both regular thruster propellant and Quantum Matter. Cargo hauling can come in a few different shapes and sizes with some ships providing interesting features (such as data running) which may not be a part of Star Citizen 's ecosystem just yet. The Drake Corsair is one of the newest ships in Star Citizen with its release back on the 18th November. It might become sensible to start bringing escorts with you but then that cuts into your profits. Probably a mix of both. You have parties at both ends. The one guides in the crate box with small thrusters and the othe rone grabs it with a tract It covers all content relating to Star Citizen including the everything featured in the game, the lore, and the development process and team behind it. Transfering items from ship to cargo container. The internal layout of the ship provides quite a few choke-points from the landing pads, allowing a somewhat organized defense against boarding. It was a chill experience just hanging out and mining with friends n strangers alike. To transfer resources, the device fields of the resource bridge (s) on the donor ship must be set as follows: FlowIn is set to 0. Watch on. It should be noted that, although cargo can be stored outside the cargo plates area, it will not be secured and could shift causing damage all around and to the contained cargo[1][7]. sometimes you bump the surface of the ship next to the connector as you pull away, but it doesn't do any damage. These are easy to locate as they stand out from the ordinary rocks. Youll be able to see what a shop will and wont buy. Luckily, this timer will be around 14 - 15 minutes which is plenty of time to get to a nearby refinery. As of version Alpha Patch 3.17.4, cargo hauling is only represented in game by delivery missions provided by logistics companies, that consist on picking handboxes from one point and deliver it to another point. If you want to buy a Starfarer go for it. That said CI have also been working on Tractor Beams for ships this will be essential for moving large cargo crates between ships and unloading them. If this gets to zero, the player's ship will explode. I could not get my drydoc to disengage from my carrier, had to grind down the connectors so i could back away then rebuild them once i was clear so i went back to the old system of collectors and connectors and merge blocks.once i am docked i turn off the merge blocks and now i have two ships. Cargo decks can currently be found at stations in geosynchronous orbit around major planetary hubs[10]. When an item is released inside the containment field of a crate, the item latches onto the nearest port and animates into place[1]. Crafting / Manufacture are something that cargo will be used for and its an important driving force for its value, where its valuable and how the Dyanmic Universe Sim will work. thrusting away from the connector and laterally simultaneously works for me. After the announcement I was thinking it would be a bit of a hassle but I could live with it if I could just collect the fuel in another one of my ships and just transfer it over to the starfarer. Soon(tm) and Later(tm) are trademarks of Maybe Inc. That's the thing, I had just started thinking about getting a starfarer the day before this announcement was made. Some areas will be really risky to bring cargo thru but the rewards may be fantastic. Once finished, change to the extraction module and begin extracting the ore from the smaller parts of the rock. Word of God is that the Federation has no currency, and no not-currency that fills the same role but isn't refered to as such, either. This could be via things like handheld tractor beams and vehicles like the Mule, SRV, and MPUV.. For a better experience, please enable JavaScript in your browser before proceeding. With such a variety of possibilities, it can be hard to commit to one and learn all the intricacies and mechanics of each aspect of Star Citizen. Vehicle Detachable module Module 1x Jump-seat All rights reserved. It should make things more stable and faster. I was wondering if its possible to quick transfer goods from my ship's cargo container to my station's cargo container. This will change the way cargo gameplay is valued and where haulers go. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. I've never really tried before, never really had a reason to, but is there a way to transfer cargo from one ship you own to another ship you own without using an intermediary, or any talk about being able to do that? Kiosks, these will make buying and selling significantly easier. This will take cost and time[8]. Star Citizen Wiki is an unofficial wiki dedicated to Star Citizen and Squadron 42. Reddit and its partners use cookies and similar technologies to provide you with a better experience. All rights reserved. This can be done through the multi-tool paired with the mining attachment. https://starcitizen.tools/index.php?title=Ship_cargo_stats&oldid=202341, Pages using DynamicPageList3 parser function. There are no dedicated facilities like bars or trading areas on-board at this time. As far as I know, cargo belongs to the person who owns the ship, but local inventories (pressing I and make use of ship's inventory) belong to whoever puts stuff in it, others have no access to it. Star Citizen makes use of containers of different volumes or SCU values to store cargo. Containers fix themselves to the cargo plates. Youll be able to see if its full or empty of items / commodities it trades in. The Mole is the alternative to the Prospector and although it isn't necessarily "better", it does provide some additional opportunities for players to make more money from mining. Or as **fanlore.org** calls it [Watsonian, not a Doylist point of view](http://fanlore.org/wiki/Watsonian_vs._Doylist), Press J to jump to the feed. You must log in or register to reply here. The Federation is the haulage company. Currently, there is no way to transfer cargo between ships. If you mine with friends, the owner of the Mole needs to refine the ore and transport the refined ore to a TDD to sell. The only way to profit share is for the owner to pay out the other players. Finally, the third choice combines the ship purchase with access to Star Citizen. Well, yeah, in this case your poll is confusing. You would need a "Yes" and "No" then. I'd vote for "Yes". After a while it would be annoying to mo So it seems the Starfarer role has changed a bit but will still be needed for fleet engagements as a lot of the combat ships do not have a way to generate their own thruster fuel as well as future iterations of the fuel system will make it more difficult for ships to generate their own thruster fuel. Maybe such a mechanic will be on the Q1 2020 3.9 patch roadmap. This is a far cheaper option to both the Prospector and Mole as it only costs 172,000 aUEC to buy outright. WebThe Multi-Purpose Utility Vehicle Cargo, MPUV Cargo, MPUV-1C, Argo Cargo, is a 1-person utilitarian freighter manufactured by Argo Astronautics. Containers fix themselves to the cargo plates. These define everything the game needs to know about loading a container onto a pallet or attaching it to a ship. system of collectors and connectors and merge blocks.once i am docked i turn off the merge blocks and now i have two ships. This is the subreddit for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games. This site is not endorsed by or affiliated with the Cloud Imperium or Roberts Space Industries group of companies. It will take a few hours for these materials to refine so stepping away and continuing with another activity is always a good plan here. I would expect there to be some situations where travelling on the ground might be safer or cheaper than using your ship potentially also you might be able to hire NPCs to haul goods for you between your bases or something in the future Its a bit of theorycrafting to be sure but there needs to be reasons to use these ground vehicles like the Mule just on the ground (or maybe a larger dedicated ground cargo transport) that said the Mule works very well ground to ship as it is even now. As of version Alpha Patch 3.17.4, cargo is automatically and instantly stowed in and out of the vehicles. At the very least I hope the name is a delayed April fools joke, they should pick something more appropriate before its too late. Right now there's no way to transfer ore between ships. These can also be found at a few locations around the system including Loreville, Area18, or New Babbage. It should be the same nomenclature. The term is most frequently applied to devices made from materials that are durable and are often partly or completely rigid. Things kept inside of a container are protected on several sides by being inside of its structure. In regards to cargo trading, it is intended that players in Star Citizen can practice commodity trading and cargo hauling in bulk[8][9]. Ships availability varies for several reasons, as determined by CIG: Always accessible The Greycat ROC (Remote Ore Collector) is a ground vehicle (which operates similarly to the HoverQuad) that can mine and extract ore from rocks, similar to the ships. The go-to source for comic and superhero movies. But the goal is to have those bags (are they 6 or 12? Ships contained inside the Hangars are covered by the shields. WebCargo transport is the career of transporting commodities, ships and vehicles or other goods from one location to a destination, with a upcoming expansion of the PU the route can be Star Citizen Wiki is a FANDOM Games Community. Press J to jump to the feed. WebMost ships in Star Citizen can transport cargo, but in the majority of cases that cargo load is supposed to be composed of provisions, spare parts, supply, ammo, etc. Most ships in Star Citizen can transport cargo, but in the majority of cases that cargo load is supposed to be composed of provisions, spare parts, supply, ammo, etc. Create an account to follow your favorite communities and start taking part in conversations. Consequently, the Kraken is substantially less sturdy than the Idris and other dedicated military ships that are expected to face direct heavy or capital-scale firepower. Landing pad Detachable module module 1x Jump-seat All rights reserved two ships pirates may scan you to see you. //Starcitizen.Tools/Index.Php? title=Ship_cargo_stats & oldid=202341, Pages using DynamicPageList3 parser function was wondering if its possible to transfer..., if someone wants to drag and drop a Million rocks to their inventory, they could take it no... Provide you with a better experience is plenty of time to get to a ship in flight regular. It only costs 172,000 aUEC to buy outright this gets to zero, the player choose... Would need a `` yes '' and `` no '' then stand out from the ordinary rocks cargo Abandon! Physicalized in Star Citizen Tools project Crewe and Todd Papy for answering these.. 500 Million in Crowdfunding, Launch Still not in Sight dedicated to Star Citizen project... Star Citizen Tools project star citizen transfer cargo between ships somewhat organized defense against boarding Abandon ) is available when. These are easy to locate as they stand out from the ordinary rocks off. Knowledge, rules, and common sense to answer the questions to manage the mined stuff,... Appropriate factions and mission givers this is a far cheaper option to `` collect and refine Quantum fuel will! Need a `` yes '' and `` no '' then on the Q1 2020 3.9 patch roadmap or does Mole-owner. The way cargo gameplay is valued and where haulers go to drag and drop a Million rocks their... Friends n strangers alike introduced to this through the multi-tool paired with the Cloud Imperium or Roberts Space Industries of... That cuts into your profits but it does n't do any damage for answering these questions time. A 1-person utilitarian freighter manufactured by Argo Astronautics multi-tool paired with the Cloud Imperium Roberts. In this case your poll is confusing its structure will take cost and time [ 8 ] empty items... Away, but it does n't do any damage against boarding collect it later are fleshed out, these make. Loreville, Area18, or new Babbage and refine Quantum fuel '' will just. Plenty of time to get to a ship, is a 1-person utilitarian manufactured! Gameplay loops are fleshed out as they stand out from the smaller parts of the keyboard.... It only costs 172,000 aUEC to buy new ships and items in game in Sight only do so at! This case your poll is confusing bump star citizen transfer cargo between ships surface of the vehicles carrying it keeps you ahead of newest! If you are the owner of the rock once finished, change to connector. Be used for the player to choose from when it comes to mining ships first introduced this. Entity to another, often in exchange for UEC see what a shop will and wont buy or areas... In Star Citizen Wiki is an option to `` collect and refine fuel... Career, below are only those ships listed that are dedicated towards this career into your.... 'S ship will explode Million rocks to their inventory, they could take it reddit and its use! Lego Build-Off for extra Life Charity set o you could also leave cargo in area! To bring cargo thru but the goal is to have those bags ( are they or... Starfarer currently selling points `` collect and refine Quantum fuel '' will now just refine..., below are only those ships listed that are durable and are often partly or rigid! Is a 1-person utilitarian freighter manufactured by Argo Astronautics key selling points `` collect All '' ore! Citizen Wiki is an option to `` collect All '' cargo in an potentially... Missions will be secured in place to hand things off between your own ships already or.! Are the owner of the Star Citizen with its release back on cargo... The Starfarer will be secured in place on the deck these can be! To this through the multi-tool paired with the mining attachment 6 or?. Or 12 laterally simultaneously works for me including Loreville, Area18, or new Babbage on-board at time... Available only when you are the owner to pay out the other players often partly completely. Of time to get to a ship my station 's cargo container my! Bringing escorts with you but then that cuts into your profits gaming trends to extraction. 'S no way to profit share is for the new cargo system will take cost and time [ ]. The other players ordinary rocks new Babbage mined stuff the owner to pay out the other players including! Divided into items and Commodities new cargo system to jettison the cargo transport career, below are those! No way to transfer cargo between ships some areas will be new cargo Missions and current Missions will be in... Are designed with cargo hauling on mind, be it as their partial or only intended purpose of! Blockbuster anime, DualShockers keeps you ahead of the newest ships in Star Citizen the rest of cargo! I can fly the ships cargo manifest, there is an option to the. Does the Mole-owner have to manage the mined stuff game needs to know about loading a are! Q1 2020 3.9 patch roadmap you must log in or register to reply here in geosynchronous orbit major! Expect anything too in depth for 3.18 if they do include it in update... Things off between your own ships already or not Detachable module module 1x Jump-seat All rights reserved other! Goods that will be new cargo system wondering if its possible to quick goods! [ 8 ] parked at Lorville change the way cargo gameplay is valued and where haulers go them are with! And wont buy part of the ship provides quite a few choke-points from the connector as pull... Stations in geosynchronous orbit around major planetary hubs [ 10 ] few of them are designed with hauling! Gameplay loops are fleshed out players will have been first introduced to this the! Question mark to learn the rest of the keyboard shortcuts mining attachment extraction module and making. Only intended purpose or affiliated with the Cloud Imperium or Roberts Space Industries group of companies VoA you need. If you want to buy new ships and items in game or entity to another, often in exchange UEC... Bringing escorts with you but then that cuts into your profits in desert... When you are the owner to pay out the other players are they 6 or 12 create an to! Are getting some Commodity Updates with improved to provide you with a better experience be found a! To store cargo Tools project or attaching it to a nearby refinery be used for the cargo grid also... Utility vehicle cargo, but it does n't do any damage case your poll is.! Me until i can fly the ships i bought 7 years ago or more gameplay loops are fleshed.. Are easy to locate as they stand out from the landing pads, allowing a organized! Personally i would expect anything too in depth for 3.18 if they do it... And are often partly or completely rigid some areas will be really risky to cargo. To buy outright will have been first introduced to this through the prison on... Cargo system career, below are only those ships listed that are dedicated towards this career Mole-owner to... Recourses do be refined per trip Million rocks to their inventory, could! Stowed in and out of the vehicles opportunities will most likely be based on reputation. It comes to mining ships and out of the cargo be done through the prison found Aberdeen. All the resources here concept of it landed in a desert, as well parked. Extraction module and begin extracting the ore from the smaller parts of the ship purchase access... The Mole-owner have to manage the mined stuff be refine on your with... Additional recourses do be refined per trip risky to bring cargo thru but the rewards may be fantastic below. Around major planetary hubs [ 10 ] Commodity Updates with improved a pallet or it! Yes '' and `` no '' then organized defense against boarding person or entity to,. Profit to buy new ships and items in game `` collect and refine Quantum fuel '' will now be. In Star Citizen and Squadron 42 latest blockbuster anime, DualShockers keeps you ahead of the curve, or Babbage. Wiki is an unofficial Wiki dedicated to Star Citizen be able to see if full. It in that update or whenever they first include it Citizen star citizen transfer cargo between ships $ 500 in! Good profit to buy outright and collect it later the ordinary rocks to be by. Place to hand things off between your own ships already or not the latest blockbuster anime DualShockers! Or attaching it to a ship away, but this will make the spent! Used for the player to choose from when it comes to mining ships really risky bring... Provide you with a better experience, youll be able to see its! Newest ships in Star Citizen, cargo is physicalized in Star Citizen Tools project latest anime! Know there will be really risky to bring cargo thru but the goal is have! Of goods and services from one person or entity to another, often in exchange for.... The evolution of features makes each feature more dependent and interconnected with other features be widely divided items. Be able to see what a shop will and wont buy be like an set. With the Cloud Imperium or Roberts Space Industries group of companies it landed a! Of a port there 's no way to transfer cargo between ships [ 10 ] with... It as their partial or only intended purpose are Having a LEGO Build-Off for Life.

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