- Fixed Direct Edit windows close when main app closes. - Fixed a small bug after editing/changing a Mod name the search tree combo box was not updated. :)Link to the Github: https://github.com/RobbieW69/How-To-Mod-7-Days-To-DieLink to my personal mods: https://github.com/RobbieW69/My-7DTD-ModletsNote: This guide is for making server side XML mods.00:00 Preparations05:23 XML/Coding Mod28:40 Editing a Mod34:00 How to Install Mods35:14 Testing Increasing zombie counts in latest version. - Restarting client. These buttons are tied to properties so the last state when closing the app will be persisted. WebStore Page. - When changing the tag name (Ceate/Edit Mod) for a mod all files in that mod have the top tags replaced with the new tag name. - Fixed small typo in tooltip in the localization window. Are you still able to increase the zombie counts by editing the "spawning.xml" file? - Fixed quick commands for Menu items, the File menu was not working with quick commands. You should note that even objects added from the search trees will use the checkbox. Example, recipes.xml wildforgecard category has a checkbox to be added in generated xml. If a world with the resulting name already exists it will simply load it -->, , , , , , , , ,